Smoosh: Revolutionizing 3D Modeling with Haptic Technology

In the evolving landscape of virtual reality and 3D modeling, Smoosh emerges as a groundbreaking solution developed by a Drexel University student. This innovative software aims to bridge the gap between traditional sculpting and digital 3D modeling by leveraging haptic glove technology.

The Challenge: Making Digital Sculpting Feel Natural

Traditional 3D modeling software often presents a steep learning curve, especially for those accustomed to physical sculpting. Smoosh addresses this challenge by:

  • Simplifying the creation of organic shapes in digital 3D models
  • Simulating real-world sculpting techniques effectively
  • Offering customization options to suit user needs and senses
  • Enabling export of base models for further refinement in other programs
  • Reducing overall modeling time

Development Process

The project unfolded in four key phases:

  1. Competitor and User Research
  2. Lo-fi Wireframing
  3. Styling
  4. Hi-fi Prototyping

The Smoosh Solution

Smoosh utilizes bHaptics haptic gloves to provide a tactile sculpting experience in a digital environment. Key features include:

  • Desktop application for ease of use without VR headsets
  • Gesture-based controls for intuitive modeling
  • Haptic feedback simulating physical clay manipulation
  • Simplified UI focusing on essential sculpting tools
  • Large, accessible buttons for both mouse and glove interaction

User Interface Design

The UI emphasizes a sandbox-style theme with:

  • Bright, soft colors for an artistic feel
  • Hand outlines for visual feedback in 3D space
  • Hidden menus that appear when hands are pushed to screen edges
  • Simplified settings and loading options for streamlined workflow

Future Potential

Smoosh represents a significant step towards making digital 3D modeling more accessible and intuitive. It opens doors for artists intimidated by traditional keyboard-mouse modeling, potentially revolutionizing the field of digital sculpting.